![]() You can tell if a red door will lead to an I AM ERROR room if it does not show up on the map.Trying to do so will open a door which leads to the I AM ERROR room instead, which you cannot return from. You cannot build a red room outside the boundary of the map.Although a red room can be adjacent to more than one room if the room type is one that requires something like a key, each entrance to the room will have its lock.As a result, all red rooms are symmetrical, and if there's enough space you create a large area of red rooms.Red rooms follow secret room rules, meaning that all other rooms it connects to must have clear space for a door to the red room.The red rooms have a physical presence on the floor unlike Devil Rooms or I AM ERROR rooms and can be re-entered at any time.A red room can be created through another red room.In rooms with multiple outlines, it only opens the closest one.You cannot use the item unless you are close to an outline. ![]() ![]() The red room can be several types of rooms, including but not limited to:.Approaching one of these outlines and activating the item creates a door that leads to a red room.While held, a red outline of a door will appear on walls which a Red Key can be used on. ![]()
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